An extensive internal documentation was been written, including used qualifier and mathematical formulas. The codes were built to be more economical, saving performance and making it easier for users to understand. The base 360 Platform Movement and physics is already finished, but there is always room to add something more in future releases - if necessary. The engine was built from the Sonic Worlds base, but it's entire core has been radically modified to offer infinitely greater precision, making Core a unique, cohesive and solid experience for Clickteam Fusion 2.5 PLUS. Some sources were used as a reference to do the physics, such as OpenMania and Sonic Physics Guide. Core is a open-source Sonic engine created by myself in association with Tyson Tay, Lighto, Ainand, YohananDiamond, Chopp, Yonatankr, Dark, Carlos Ushiromiya, Dolphman, Yolkin, Troopsushi, Jeloboi, Joshyflip and Nuclear.
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